Function Prototype

vkCmdWriteBufferMarker2AMD

Execute a pipelined write of a marker value into a buffer
primary / secondary
both
transfer / graphics / compute
action

To write a 32-bit marker value into a buffer as a pipelined operation, call:

void vkCmdWriteBufferMarker2AMD(
    VkCommandBuffer                   commandBuffer,
    VkPipelineStageFlags2               stage,
    VkBuffer                                            dstBuffer,
    VkDeviceSize                                        dstOffset,
    uint32_t                                            marker);
  • commandBuffer is the command buffer into which the command will be recorded.
  • stage specifies the pipeline stage whose completion triggers the marker write.
  • dstBuffer is the buffer where the marker will be written.
  • dstOffset is the byte offset into the buffer where the marker will be written.
  • marker is the 32-bit value of the marker.

The command will write the 32-bit marker value into the buffer only after all preceding commands have finished executing up to at least the specified pipeline stage. This includes the completion of other preceding vkCmdWriteBufferMarker2AMD commands so long as their specified pipeline stages occur either at the same time or earlier than this command’s specified stage.

While consecutive buffer marker writes with the same stage parameter implicitly complete in submission order, memory and execution dependencies between buffer marker writes and other operations must still be explicitly ordered using synchronization commands. The access scope for buffer marker writes falls under the VK_ACCESS_TRANSFER_WRITE_BIT, and the pipeline stages for identifying the synchronization scope must include both stage and VK_PIPELINE_STAGE_TRANSFER_BIT.

Similar to vkCmdWriteTimestamp2, if an implementation is unable to write a marker at any specific pipeline stage, it may instead do so at any logically later stage.

Implementations may only support a limited number of pipelined marker write operations in flight at a given time. Thus an excessive number of marker write operations may degrade command execution performance.

Valid Usage

VUID-vkCmdWriteBufferMarker2AMD-stage-03929

If the geometryShader feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT

VUID-vkCmdWriteBufferMarker2AMD-stage-03930

If the tessellationShader feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT or VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT

VUID-vkCmdWriteBufferMarker2AMD-stage-03931

If the conditionalRendering feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT

VUID-vkCmdWriteBufferMarker2AMD-stage-03932

If the fragmentDensityMap feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT

VUID-vkCmdWriteBufferMarker2AMD-stage-03933

If the transformFeedback feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT

VUID-vkCmdWriteBufferMarker2AMD-stage-03934

If the meshShader feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT

VUID-vkCmdWriteBufferMarker2AMD-stage-03935

If the taskShader feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT

VUID-vkCmdWriteBufferMarker2AMD-stage-07316

If neither the shadingRateImage or attachmentFragmentShadingRate are enabled, stagemust not contain VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR

VUID-vkCmdWriteBufferMarker2AMD-stage-04957

If the subpassShading feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI

VUID-vkCmdWriteBufferMarker2AMD-stage-04995

If the invocationMask feature is not enabled, stage must not contain VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI

VUID-vkCmdWriteBufferMarker2AMD-stage-07946

If neither the VK_NV_ray_tracing extension or rayTracingPipeline feature are enabled, stage must not contain VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR

VUID-vkCmdWriteBufferMarker2AMD-stage-03894

stage must include only a single pipeline stage

VUID-vkCmdWriteBufferMarker2AMD-stage-03895

stage must include only stages that are valid for the queue family that was used to create the command pool that commandBuffer was allocated from

VUID-vkCmdWriteBufferMarker2AMD-dstOffset-03896

dstOffset must be less than or equal to the size of dstBuffer minus 4

VUID-vkCmdWriteBufferMarker2AMD-dstBuffer-03897

dstBuffer must have been created with the VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag

VUID-vkCmdWriteBufferMarker2AMD-dstBuffer-03898

If dstBuffer is non-sparse then it must be bound completely and contiguously to a single VkDeviceMemory object

VUID-vkCmdWriteBufferMarker2AMD-dstOffset-03899

dstOffset must be a multiple of 4

Valid Usage (Implicit)

VUID-vkCmdWriteBufferMarker2AMD-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support transfer, graphics, or compute operations

VUID-vkCmdWriteBufferMarker2AMD-videocoding

This command must only be called outside of a video coding scope

VUID-vkCmdWriteBufferMarker2AMD-commonparent

Both of commandBuffer, and dstBuffer must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::