Function Prototype

vkCmdWriteBufferMarkerAMD

Execute a pipelined write of a marker value into a buffer
primary / secondary
both
transfer / graphics / compute
action

To write a 32-bit marker value into a buffer as a pipelined operation, call:

void vkCmdWriteBufferMarkerAMD(
    VkCommandBuffer commandBuffer,
    VkPipelineStageFlagBits pipelineStage,
    VkBuffer dstBuffer,
    VkDeviceSize dstOffset,
    uint32_t marker);
  • commandBuffer is the command buffer into which the command will be recorded.
  • pipelineStage is a VkPipelineStageFlagBits value specifying the pipeline stage whose completion triggers the marker write.
  • dstBuffer is the buffer where the marker will be written to.
  • dstOffset is the byte offset into the buffer where the marker will be written to.
  • marker is the 32-bit value of the marker.

The command will write the 32-bit marker value into the buffer only after all preceding commands have finished executing up to at least the specified pipeline stage. This includes the completion of other preceding vkCmdWriteBufferMarkerAMD commands so long as their specified pipeline stages occur either at the same time or earlier than this command’s specified pipelineStage.

While consecutive buffer marker writes with the same pipelineStage parameter are implicitly complete in submission order, memory and execution dependencies between buffer marker writes and other operations must still be explicitly ordered using synchronization commands. The access scope for buffer marker writes falls under the VK_ACCESS_TRANSFER_WRITE_BIT, and the pipeline stages for identifying the synchronization scope must include both pipelineStage and VK_PIPELINE_STAGE_TRANSFER_BIT.

Similar to vkCmdWriteTimestamp, if an implementation is unable to write a marker at any specific pipeline stage, it may instead do so at any logically later stage.

Implementations may only support a limited number of pipelined marker write operations in flight at a given time, thus excessive number of marker write operations may degrade command execution performance.

Valid Usage

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04074

pipelineStage must be a valid stage for the queue family that was used to create the command pool that commandBuffer was allocated from

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04075

If the geometryShader feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04076

If the tessellationShader feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT or VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04077

If the conditionalRendering feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04078

If the fragmentDensityMap feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04079

If the transformFeedback feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-04080

If the meshShader feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-07077

If the taskShader feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT

VUID-vkCmdWriteBufferMarkerAMD-shadingRateImage-07314

If neither the shadingRateImage or attachmentFragmentShadingRate are enabled, pipelineStagemust not be VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR

VUID-vkCmdWriteBufferMarkerAMD-synchronization2-06489

If the synchronization2 feature is not enabled, pipelineStage must not be VK_PIPELINE_STAGE_NONE

VUID-vkCmdWriteBufferMarkerAMD-rayTracingPipeline-07943

If neither the VK_NV_ray_tracing extension or rayTracingPipeline feature are enabled, pipelineStage must not be VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR

VUID-vkCmdWriteBufferMarkerAMD-dstOffset-01798

dstOffset must be less than or equal to the size of dstBuffer minus 4

VUID-vkCmdWriteBufferMarkerAMD-dstBuffer-01799

dstBuffer must have been created with VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag

VUID-vkCmdWriteBufferMarkerAMD-dstBuffer-01800

If dstBuffer is non-sparse then it must be bound completely and contiguously to a single VkDeviceMemory object

VUID-vkCmdWriteBufferMarkerAMD-dstOffset-01801

dstOffset must be a multiple of 4

Valid Usage (Implicit)

VUID-vkCmdWriteBufferMarkerAMD-pipelineStage-parameter

If pipelineStage is not 0, pipelineStage must be a valid VkPipelineStageFlagBits value

VUID-vkCmdWriteBufferMarkerAMD-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support transfer, graphics, or compute operations

VUID-vkCmdWriteBufferMarkerAMD-videocoding

This command must only be called outside of a video coding scope

VUID-vkCmdWriteBufferMarkerAMD-commonparent

Both of commandBuffer, and dstBuffer must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::