VK_KHR_shader_atomic_int64
Other Extension Metadata
Last Modified Date
2018-07-05
Interactions and External Dependencies
- This extension provides API support for
GL_ARB_gpu_shader_int64
andGL_EXT_shader_atomic_int64
Contributors
- Aaron Hagan, AMD
- Daniel Rakos, AMD
- Jeff Bolz, NVIDIA
- Neil Henning, Codeplay
Description
This extension advertises the SPIR-V Int64Atomics capability for Vulkan, which allows a shader to contain 64-bit atomic operations on signed and unsigned integers. The supported operations include OpAtomicMin, OpAtomicMax, OpAtomicAnd, OpAtomicOr, OpAtomicXor, OpAtomicAdd, OpAtomicExchange, and OpAtomicCompareExchange.
Promotion to Vulkan 1.2
All functionality in this extension is included in core Vulkan 1.2, with the
KHR suffix omitted.
However, if Vulkan 1.2 is supported and this extension is not, the
shaderBufferInt64Atomics
capability is optional.
The original type, enum, and command names are still available as aliases of
the core functionality.
New Structures
- Extending VkPhysicalDeviceFeatures2, VkDeviceCreateInfo:
New Enum Constants
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME
VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION
- Extending VkStructureType:
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
New SPIR-V Capabilities
Version History
- Revision 1, 2018-07-05 (Aaron Hagan)
- Internal revisions