VK_KHR_shader_subgroup_rotate
Last Modified Date
2024-01-29
IP Status
No known IP claims.
Contributors
- Kévin Petit, Arm Ltd.
- Tobias Hector, AMD
- Jon Leech, Khronos
- Matthew Netsch, Qualcomm
- Jan-Harald Fredriksen, Arm Ltd.
- Graeme Leese, Broadcom
- Tom Olson, Arm Ltd.
- Spencer Fricke, LunarG Inc.
This extension adds support for the subgroup rotate instruction defined in SPV_KHR_subgroup_rotate.
New Structures
- Extending VkPhysicalDeviceFeatures2, VkDeviceCreateInfo:
New Enum Constants
VK_KHR_SHADER_SUBGROUP_ROTATE_EXTENSION_NAME
VK_KHR_SHADER_SUBGROUP_ROTATE_SPEC_VERSION
- Extending VkStructureType:
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_ROTATE_FEATURES_KHR
- Extending VkSubgroupFeatureFlagBits:
VK_SUBGROUP_FEATURE_ROTATE_BIT_KHR
VK_SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR
New SPIR-V Capabilities
Promotion to Vulkan 1.4
Functionality in this extension is included in core Vulkan 1.4 with the KHR suffix omitted. The original type, enum and command names are still available as aliases of the core functionality.
Version History
- Revision 2, 2024-01-29 (Kévin Petit)
- Add
VK_SUBGROUP_FEATURE_ROTATE_BIT_KHR
andVK_SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR
- Add
- Revision 1, 2023-06-20 (Kévin Petit)
- Initial revision