VK_NV_raw_access_chains

Other Extension Metadata

Last Modified Date

2023-12-04

Interactions and External Dependencies
Contributors
  • Hans-Kristian Arntzen, Valve
  • Rodrigo Locatti, NVIDIA

Description

This extension allows the use of the SPV_NV_raw_access_chains extension in SPIR-V shader modules. This enables SPIR-V producers to efficiently implement interfaces similar to Direct3D structured buffers and byte address buffers, allowing shaders compiled from an HLSL source to generate more efficient code.

New SPIR-V Capabilities

Version History

  • Revision 1, 2023-12-04 (Rodrigo Locatti)
    • Initial revision