VK_NV_raw_access_chains
Other Extension Metadata
Last Modified Date
2023-12-04
Interactions and External Dependencies
- This extension requires
SPV_NV_raw_access_chains
Contributors
- Hans-Kristian Arntzen, Valve
- Rodrigo Locatti, NVIDIA
Description
This extension allows the use of the SPV_NV_raw_access_chains
extension in
SPIR-V shader modules.
This enables SPIR-V producers to efficiently implement interfaces similar to
Direct3D structured buffers and byte address buffers, allowing shaders
compiled from an HLSL source to generate more efficient code.
New SPIR-V Capabilities
Version History
- Revision 1, 2023-12-04 (Rodrigo Locatti)
- Initial revision