VK_NV_shader_atomic_float16_vector

Other Extension Metadata

Last Modified Date

2024-02-03

IP Status

No known IP claims.

Interactions and External Dependencies
Contributors
  • Jeff Bolz, NVIDIA

Description

This extension allows a shader to perform atomic add, min, max, and exchange operations on 2- and 4-component vectors of float16. Buffer, workgroup, and image storage classes are all supported.

New Structures

New Enum Constants

  • VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME
  • VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION
  • Extending VkStructureType:
    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV

Issues

None.

New SPIR-V Capabilities

Version History

  • Revision 1, 2024-02-03 (Jeff Bolz)
    • Internal revisions