VK_NV_shader_atomic_float16_vector
Other Extension Metadata
Last Modified Date
2024-02-03
IP Status
No known IP claims.
Interactions and External Dependencies
- This extension provides API support for
GL_NV_shader_atomic_fp16_vector
Contributors
- Jeff Bolz, NVIDIA
Description
This extension allows a shader to perform atomic add, min, max, and exchange operations on 2- and 4-component vectors of float16. Buffer, workgroup, and image storage classes are all supported.
New Structures
- Extending VkPhysicalDeviceFeatures2, VkDeviceCreateInfo:
New Enum Constants
VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME
VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION
- Extending VkStructureType:
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV
Issues
None.
New SPIR-V Capabilities
Version History
- Revision 1, 2024-02-03 (Jeff Bolz)
- Internal revisions