VK_NV_fill_rectangle
Other Extension Metadata
Last Modified Date
2017-05-22
Contributors
- Jeff Bolz, NVIDIA
Description
This extension adds a new VkPolygonMode enum
where a triangle is
rasterized by computing and filling its axis-aligned screen-space bounding
box, disregarding the actual triangle edges.
This can be useful for drawing a rectangle without being split into two
triangles with an internal edge.
It is also useful to minimize the number of primitives that need to be
drawn, particularly for a user interface.
New Enum Constants
VK_NV_FILL_RECTANGLE_EXTENSION_NAME
VK_NV_FILL_RECTANGLE_SPEC_VERSION
- Extending VkPolygonMode:
VK_POLYGON_MODE_FILL_RECTANGLE_NV
Version History
- Revision 1, 2017-05-22 (Jeff Bolz)
- Internal revisions