VK_EXT_display_control
Other Extension Metadata
Last Modified Date
2016-12-13
IP Status
No known IP claims.
Contributors
- Pierre Boudier, NVIDIA
- James Jones, NVIDIA
- Damien Leone, NVIDIA
- Pierre-Loup Griffais, Valve
- Daniel Vetter, Intel
Description
This extension defines a set of utility functions for use with the VK_KHR_display and VK_KHR_display_swapchain extensions.
New Commands
New Structures
New Enums
New Enum Constants
VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME
VK_EXT_DISPLAY_CONTROL_SPEC_VERSION
- Extending VkStructureType:
VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT
VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT
VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT
VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT
Issues
1) Should this extension add an explicit WaitForVsync
API or a fence
signaled at vsync that the application can wait on?
RESOLVED: A fence. A separate API could later be provided that allows exporting the fence to a native object that could be inserted into standard run loops on POSIX and Windows systems.
2) Should callbacks be added for a vsync event, or in general to monitor events in Vulkan?
RESOLVED: No, fences should be used. Some events are generated by interrupts which are managed in the kernel. In order to use a callback provided by the application, drivers would need to have the userspace driver spawn threads that would wait on the kernel event, and hence the callbacks could be difficult for the application to synchronize with its other work given they would arrive on a foreign thread.
3) Should vblank or scanline events be exposed?
RESOLVED: Vblank events. Scanline events could be added by a separate extension, but the latency of processing an interrupt and waking up a userspace event is high enough that the accuracy of a scanline event would be rather low. Further, per-scanline interrupts are not supported by all hardware.
Version History
- Revision 1, 2016-12-13 (James Jones)
- Initial draft