VK_EXT_zero_initialize_device_memory
Other Extension Metadata
Last Modified Date
2025-04-09
Interactions and External Dependencies
- Interacts with Vulkan 1.1.
- Interacts with VK_KHR_get_physical_device_properties2.
IP Status
No known IP claims.
Contributors
- Hans-Kristian Arntzen, VALVE
- Mike Blumenkrantz, VALVE
- Tobias Hector, AMD
- Faith Ekstrand, Collabora
- Ricardo Garcia, Igalia
- Jan-Harald Fredriksen, ARM
- Spencer Fricke, LunarG
Description
By default, Vulkan provides no guarantees that device memory allocated through vkAllocateMemory is cleared to zero. This means that applications wanting resources to be zero-initialized must execute a command such as vkCmdFillBuffer or vkCmdClearColorImage on the device to ensure a deterministic result. This can be wasteful if the underlying platform either:
- Already performs that zero clear anyway, due to e.g. security concerns.
- Can be performed more efficiently in implementation, by e.g. clearing pages to zero in the background after device memory is freed.
This extension also has uses in API layering and porting efforts, where zero memory behavior may be more strict than Vulkan. Different OS platforms also have wildly different behaviors here, which leads to implementations needing to apply workarounds to paper over these issues in the wild. If an extension exists to make allocation behavior explicit, we hopefully achieve a more robust ecosystem for Vulkan.
New Structures
- Extending VkPhysicalDeviceFeatures2, VkDeviceCreateInfo:
New Enum Constants
VK_EXT_ZERO_INITIALIZE_DEVICE_MEMORY_EXTENSION_NAMEVK_EXT_ZERO_INITIALIZE_DEVICE_MEMORY_SPEC_VERSION- Extending VkImageLayout:
VK_IMAGE_LAYOUT_ZERO_INITIALIZED_EXT
- Extending VkMemoryAllocateFlagBits:
VK_MEMORY_ALLOCATE_ZERO_INITIALIZE_BIT_EXT
- Extending VkStructureType:
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_DEVICE_MEMORY_FEATURES_EXT
Version History
- Revision 1, 2025-03-10 (Mike Blumenkrantz)
- Initial version